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THE WILD BEYOND THE WITCHLIGHT (Standard Cover) Old School Essentials so they'll need to be

SKU 30855451296
4.8
Description

so they'll need to be sneaky in order to keep the clock running and let the team fail

build a fleet

players make faces that match the theme written on their card

Bring strategic brilliance to your Imperial Assault game with Thrawn

THE WILD BEYOND THE WITCHLIGHT (Standard Cover) Old School Essentials so they'll need to beExplore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild Easily drop The Witchlight Carnival into any campaignfor passage into the Feywild or just a night of carnival games and wild entertainment Introduces two racesplay as a fairy or as a harengon, a race of humanoid rabbits Adds two backgroundsthe Feylost who grew up in the Feywild, and a Witchlight Hand who works at the carnival All encounters can be resolved

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